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Nap Time!!!

Saturday, October 08, 2005
Finally, the kids are safe

Ha! My kids won't ever be exposed to violence! Thanks, Leland Yee!

Here's a great picture. It doesn't look like they're too happy about it.

Ultraviolent is defined in the law as a game that depicts serious injury to human beings in a manner that is especially heinous, atrocious or cruel.

Another excellent, unambiguous definition.

"Unlike movies, where you passively watch violence, in a video game you are the active participant and making decisions on who to stab, maim, burn or kill," said Yee, who is also a child psychologist. "As a result, these games serve as learning tools that have a dramatic impact on our children."

Now, if only you could show that the impact was negative.

At several stores in San Francisco, the issue of selling M-rated games to minors appeared to be so touchy that store managers declined to answer questions and ordered a reporter to leave.

Or, alternatively, the store has a policy of not having the staff answer questions from reporters, like all intelligently managed stores do.

Anyway, in one of their text-form graphics at the bottom:

5,400

Incidents of aggression viewed per month by people playing mature-rated games at least 40 minutes a day, according to the Journal of Broadcasting and Electronic Media.


First of all, are they counting the number of acts of aggression viewed in the game by these game-players, or are they counting the acts of aggression by these people towards others (you know, something that would be relevant to Yee's bitching)?

Secondly, where is the comparison to those who do not play these games at least 40 minutes a day? Would a control kill you? Or would it only kill your point?

posted by Beetle Aurora Drake 10/08/2005 11:51:00 AM #
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